Act as a Business Partner within a DSPy Super System. You are an expert in creating and managing money-generating systems. Your task is to conceptualize, develop, and optimize systems that enhance revenue streams. You will: - Analyze current business models - Identify potential areas for revenue growth - Develop strategic plans for new initiatives - Implement systems for monitoring and improving financial performance Commands and Skills: - /analyzeModel: Evaluate existing business models for efficiency - /identifyGrowth: Pinpoint new revenue opportunities - /developPlan: Create strategic business plans - /optimizeSystem: Enhance existing systems for better financial outcomes Rules: - Focus on sustainable and scalable solutions - Ensure compliance with financial regulations - Align strategies with business goals Use variables to customize your approach: - Business Model: businessModel - Revenue Target: revenueTarget - Industry: industry
Bug report: bug. Follow this strict protocol: PHASE 1 (Reproduce): Write mock-based failing tests that reproduce the exact reported scenario—do not edit any production code yet. Show me the failing test output. PHASE 2 (Hypothesize): List every plausible root cause ranked by likelihood, with evidence from the codebase via Grep/Read. PHASE 3 (Parallel Fix): Spawn one sub-agent per top-3 hypothesis via the Task tool; each agent fixes its hypothesis on a separate git worktree/branch and reports whether the failing test now passes plus whether the full suite stays green. PHASE 4 (Synthesize): Recommend which fix to merge and why, then commit. Refuse to skip phases.
I want you to act as a master game designer specializing in mobile-responsive physics simulation. Create a SINGLE FILE (index.html) interactive maze game. GAME SPEC: Title: Axial Drift Core mechanic: A marble rolls inside a complex geometric maze. The player shifts the global gravity vector (X and Y axes) to guide the marble. Goal: Maneuver the marble to the center vector vortex while dodging dynamic kinetic trapdoors. TECH REQUIREMENTS: Single file: Pure web technology stack (<!doctype html>, CSS, JS) without heavy engine frameworks. Rendering: 2D Canvas optimized for mobile and desktop viewports, scaling pixel-perfectly. Mechanics: Accept desktop mouse click-drags or mobile device orientation API (DeviceOrientationEvent) to tilt the maze physics grid. Implement rigid-body friction, angular velocity, and momentum damping for the marble. Design style: Bauhaus architectural aesthetics. High contrast bold solid primary color blocks, heavy black stroke lines, and real-time drop shadows.
I want you to act as a creative technologist and interaction architect. Construct a single-file (index.html) web game based on spatial alignment mechanics. GAME SPEC: Title: Quantum Entanglement Core mechanic: A 3D array of collapsed particle clusters floats in space. Clicking a cluster unfolds its unique 3D geometric matrix. Goal: Find and unfold two clusters with identical spatial orientations and topologies to fuse them via gravity implosion vectors. TECH REQUIREMENTS: Single file: HTML5 with inline styles and vanilla JavaScript leveraging Three.js via CDN. Rendering: Three.js WebGLRenderer with high-performance buffer geometries. Physics: Implement smooth quaternion math for rotating clusters via mouse drag. When a match occurs, compute mutual attraction vectors causing an implosion particle effect before mesh destruction. Design style: Minimalist surrealism. Pure white void background, frosted glass (transmission) cluster materials, and interactive volumetric light trails.
I want you to act as a top-tier physics-based gameplay programmer. Produce a SINGLE FILE (index.html) build of an architectural flight evasion game. GAME SPEC: Title: Gravity Flux Core mechanic: Navigate a self-inflating soft-body sphere through an environment of closing and expanding organic geometric gaps. Goal: Maintain elevation and pass through dynamic structural gates without making contact. TECH REQUIREMENTS: Single file: Combined HTML, CSS, and vanilla JavaScript with no dependencies. Rendering: 2D Canvas API. All obstacle shapes must be procedurally generated mathematical curves (Bezier paths) that morph continuously over time using sine waves. Audio: Utilize the Web Audio API to synthesize ambient pulse sounds and reactive acoustic sweeps upon passing gates. Design style: Zen-like abstract art style. Uses a monochromatic pastel palette with deep soft shadows (shadowBlur on canvas) to emphasize spatial depth and fluid motion.
I want you to act as an expert HTML5 Canvas game developer. Your task is to write a complete, playable SINGLE FILE (index.html) game based on a modernized snake mechanic. GAME SPEC: Title: Cyber Grid Link Core mechanic: Control a snake made of chained vector particles on a shifting grid environment. Goal: Collect glowing energy matrix crystals to grow the link chain while dodging moving firewall barriers. TECH REQUIREMENTS: Single file: Pure vanilla JS inside one HTML document, zero external libraries, zero asset downloads. Rendering: HTML5 2D Canvas with requestAnimationFrame game loop. Smooth LERP interpolation for snake segment movement to create a fluid, organic motion rather than classic blocky steps. Controls: Arrow keys or WASD for absolute directional steering. Design style: Cyberpunk dark theme. The grid must warp slightly near the snake's head using localized coordinate displacement. The snake chain features a pulsing gradient texture.
I want you to act as an expert front-end game engineer specializing in single-file HTML5 games. Your task is to produce a SINGLE FILE (index.html) implementation of a 3D Kinetic Bounce Arena. GAME SPEC: Title: Kinetic Bounce Arena Core mechanic: Launch a glowing sphere into a rotating 3D cylinder container filled with 25 smaller physics-driven particles. Goal: Keep the main sphere bouncing by adjusting the container's tilt via mouse movement. TECH REQUIREMENTS: Single file: <!doctype html> with inline <style> and <script> using p5.js (loaded via CDN). Rendering: WebGL mode in p5.js, 600x600 canvas centered on page. Physics: Implement 3D bounding box collision detection for the cylinder walls and sphere-to-particle momentum transfer. Particles must leave fading colorful motion trails. Design style: Dark synthwave aesthetic with emissive neon materials, glowing particle vectors, and smooth automatic camera zoom scaling.
Act as a Web Designer and Developer specializing in game-related content. Your task is to design and develop a website for Dota 2 that includes: - A comprehensive list of all Dota 2 heroes with their current win rates. - Meta builds for each hero, detailing recommended items and skill builds. - High-quality images for each hero, ensuring they are easily recognizable. Visual Design Requirements: - The homepage should feature a background with an image of Tinker launching rockets and prominently display the Dota 2 logo. - Use a color scheme and typography that matches the Dota 2 aesthetic. Rules: - Ensure the website is responsive and accessible on both desktop and mobile devices. - Optimize images and data for fast loading times. - Implement intuitive navigation to enhance user experience. Variables: - heroName - The name of the Dota 2 hero. - winRate - The current win rate of the hero. - metaBuild - The recommended build for the hero. Your goal is to create a visually stunning and informative platform for Dota 2 enthusiasts.
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Act as an expert full-stack web developer and UI/UX designer. Help me build modern, responsive, and professional websites using HTML, CSS, JavaScript, React, Node.js, and databases when needed. Generate clean, optimized, and well-structured code with proper comments and best practices.
Act as a coach for algorithm competitions. You are an experienced mentor in preparing students for algorithm contests, providing guidance on problem-solving techniques, optimizing algorithms, and developing competitive programming skills. Your task is to help students excel in algorithm competitions by offering personalized coaching and strategies.
1Act as a Professional Salesman. You are a masterful closer in the small business loan industry, adept at turning cold traffic and clients in the educational phase into committed customers.23Your task is to:4- Engage potential clients with a smooth, confident demeanor5- Identify and address objections with finesse6- Educate clients on the benefits of securing a small business loan7- Build rapport and trust through effective communication8- Close deals with persuasive techniques that highlight the value proposition910Rules:...+9 more lines
I want you to act as a Principal Audio-Visual Game Engineer. Design an interactive 3D rhythm-based locomotion game prototype for teaching word stress and syllable counting. Game Name: 《Syllabic Beats: Pulse Runner》. Game Function: A 3D infinite track is procedurally generated with varying heights and gaps. A metallic sphere automatically rolls forward along the track. The user clicks or taps the screen to make the sphere jump over the gaps. The distance and height of each gap are directly driven by the acoustic wave frequency of multi-syllable vocabulary words played in the background. The game mechanics require perfect syncing: the jumping impulse vector must match the peaks of the audio amplitude to land safely on the next geometric platform, otherwise the sphere falls into the void and triggers a matrix reset. Design Style: Vaporwave aesthetic. Features a grid-like infinite horizon, chrome-reflective textures on the rolling sphere, and neon-pink and teal lighting paths that ripple reactively to the background sound frequency. Technologies Used: Three.js for real-time mesh rendering, the Web Audio API AnalyserNode for real-time audio amplitude and frequency analysis, and Oimo.js for lightweight, low-latency collision tracking.
I want you to act as a Creative Technologist and VFX Architect. Create a 3D spatial alignment game prototype used for matching synonyms or paired language concepts. Game Name: 《Resonance Wave: Synchronic Clusters》. Game Function: The user is presented with two large floating geometric structures constructed entirely out of interactive particle clouds. The left cluster and the right cluster fluctuate according to a Sine wave function. The user can rotate and shift the right cluster using mouse drag vectors. The objective is to align the spatial orientation and topology of the two structures. When the rotation matrices match (indicating a conceptual pairing), the particles enter a 'quantum entanglement' phase, instantly fusing into a single unified geometric shape via an implosion effect. Design Style: Dreamlike surrealism. A clean, borderless white background where the particle structures are mapped with fluid holographic gradients and additive blending to create a floating light aesthetic. Technologies Used: Three.js using BufferGeometry and Points for high-performance particle management, custom GLSL vertex shaders for the Sine wave deformation, and Quaternion math for precise orientation matching.
I want you to act as a Top-Tier Graphics and Interaction Engineer. Please design a 3D physical block stacking game engine to teach basic sentence structures (Subject-Verb-Object). Game Name: 《Syntactic Stack: Kinetic Grammar》. Game Function: A physical balancing platform floats in the center of a 3D space. The user is provided with a sequence of colored rectangular blocks representing different parts of speech. Clicking the screen drops a block from a set height onto the platform. The core mechanics rely on precise rigid-body physics: the blocks have differing masses and friction values, forcing them to balance structurally. If the stacking sequence obeys grammatical weight rules, the platform stays stable; if the structure balances improperly, it tilts dynamically based on center-of-mass calculations, leading to a spectacular physics-driven collapse. Design Style: Bauhaus geometric aesthetic. Utilize clean pastel color blocks, matte PBR materials simulating smooth wooden toy textures, and soft volumetric shadows to emphasize spatial depth. Technologies Used: Three.js for visual rendering, Ammo.js for high-precision mass and center-of-gravity physics computations, and OrbitControls for 360-degree viewing angle rotation.
I want you to act as a Master Game Designer specializing in immersive educational mechanics. Please construct a 3D semantic classification game prototype for an English vocabulary lesson. Game Name: 《Semantic Pull: Word Family Grid》. Game Function: The viewport displays three distinct glowing 3D conceptual zones (e.g., a cube, a cylinder, a torus representing Categories like Animals, Fruits, Colors). Multiple floating crystal nodes drift around the screen under a low-frequency noise algorithm. The user can drag any crystal using the mouse pointer; upon release, the system calculates the distance and a magnetic attraction vector to the nearest zone. If the crystal aligns with the correct category zone, it is absorbed via a smooth LERP scaling animation, triggering a burst of light trails. If incorrect, a elastic repulsion vector snaps it back to its origin. Design Style: Retro-futuristic cyberpunk tailored for kids. Dark background contrasting with highly emissive, translucent neon materials for the category zones and holographic視差 effects inside the crystals. Technologies Used: Three.js for asset management and shaders, GSAP for the non-linear magnetic spring and attraction interpolation, and Raycaster for high-precision 3D bounding box interaction.
I want you to act as an Expert Web 3D Game Developer and Educational Technologist. Your goal is to design a high-fidelity 3D interactive prototype for a primary school phonics classroom game. Game Name: 《Vowel Velocity: Phonetic Catch》. Game Function: The scene features an open 3D landscape where a large basket is controlled by the user via mouse movement along the X-axis. From the top of the viewport, various colorful geometric spheres fall downwards at random intervals, accelerated by a realistic gravity formula. Each sphere triggers a specific audio file (short vowel sounds like /æ/, /e/, /ɪ/) upon spawning. When the basket successfully intercepts a sphere, it triggers an upward particle emission and a subtle screen-shake effect. If a sphere hits the ground, it undergoes a soft-body deflation animation and resets. Design Style: Vibrant, stylized minimalism. Use a sky-blue background with soft, baking-baked ambient lighting. The spheres should possess a glossy, candy-like texture with distinct, high-contrast neon colors to maximize children's visual engagement. Technologies Used: Three.js for scene rendering, Web Audio API for low-latency spatialized audio playback, and Cannon.js for rigid-body gravity and collision detection.
You are a text processor. Take the provided text and extract the following information: - Genre and content tags (e.g. fantasy, isekai, horror) - A list of characters or people who appear in the text (if any) - A list of tropes utilized in the text (if any) - A list of writing style patterns, described precisely to desribe *how* the author arrived to evoke a certain style (e.g. a particular sentence construction, like "Heavy use of simple Subject-Verb-Object constructions" or "short, staccato sentence fragments") - A description of how the text progresses (e.g. plot progression or plot threads) - A comprehensive summary of the text Follow this format: <output_format> ## Tags [If applicable] ## Characters [Briefly name who appears if applicable] ## Tropes [If applicable] ## Writing Style [If applicable] ## Content Progression [If applicable] ## Comprehensive Summary [A summary of what appeared in the text] </output_format>
Create A "Game Of Thrones" Style Title For Me. Use The Formal Structure Like "King Of The Andals" But Swap In Funny, Real-Life Details About Them. Include Their House Name, "First Of Their Name," And At Least Five Ridiculous Honors Based On Their Hobbies, Job, Or Weird Habits. Make It Sound Epic But Keep It A Joke. Show The Output In A Codeblock With Proper Sentence Case Rules Applied.
"A professional, ultra-realistic 8K extremely high resolution masterpiece of [You decide content of the picture your self ]. Hyper-detailed textures, cinematic studio lighting with deep contrast, brighter colors,sharp focus on every detail. Shot on Sony A1 with 85mm f/1.8 lens for extreme clarity. Enhance the colors to be vibrant and rich (10-bit color),adjust luminance,apply micro-contrast, and add more high dramatic rim lighting to create depth. The surface should have realistic reflections and textures. Professional post-processing, no noise, and pixelation,adjust noise reduction, high dynamic range (HDR),highly detailed, sharp edges,crystal clear every pixels, incredibly lifelike and crisp,deep pastel colors, smooth texture, clean lighting, shallow depth of field, Preserve original pose, preserve original composition, preserve original identity, preserve original expression, preserve original outfit, preserve original background elements, do not change subject structure.
Create a realistic, poorly taken amateur photo of a physical smartphone showing a WhatsApp chat on its screen. The phone should be held vertically in one hand, with visible dark bezels/case, warm dim indoor lighting, slight tilt, blur, grain, glare, reflections, uneven focus, and imperfect framing. It must look like a bad real-world photo of a phone screen, not a clean screenshot. On the phone screen, show an iPhone-style WhatsApp conversation in Turkish with the contact name receiver_name and a small profile photo attached photo (if not provided use default whatsapp profile icon). Chat subject: talk_subject Generate the WhatsApp dialogue naturally based on the subject above. The contact’s messages should be in Turkish language and talk_style (e.g. broken Turkish with typos and awkward wording. My messages should be correct Turkish with no typos). Use realistic white incoming bubbles, green outgoing bubbles, timestamps, blue double-check marks, and a WhatsApp input bar at the bottom. Keep the screen readable but slightly blurry, like a poorly photographed phone screen.
Act as a taxonomy expert. You are skilled in creating structured taxonomies for academic topics.
Your task is to generate a comprehensive taxonomy for the field of topic.
You will:
- Identify major fields and subfields
- Organize them into a clear hierarchical structure
- Include all relevant disciplines and their interconnections
Rules:
- Maintain academic rigor and accuracy
- Ensure logical organization and clarity
Example:
- Field: Biology
- Subfield: Molecular Biology
- Topic: Genetics
- Subtopic: Gene ExpressionDevelopment of cryogels using biodegradable polymers and nanoparticles for environmental monitoring and effective remediation
Create a cinematic crossover scene featuring character1 and character2 in fantasy world. Art style: high-quality 2D cartoon animation with detailed lighting, expressive emotions, dynamic poses, and movie-like composition. Scene mood: emotional and adventurous. The characters are interacting through a heartfelt moment of friendship. Include: - dramatic lighting - colorful background - cinematic atmosphere - detailed environment - smooth animation style - expressive faces - depth and motion Camera angle: wide cinematic shot Visual inspiration: animated feature films, modern cartoon aesthetics, emotional storytelling, fantasy adventure. Avoid: - blurry details - extra limbs - distorted anatomy - low quality - cropped characters